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AI Insights · Timothy · April 2025

Top 5 Boat Games in South Africa: Q1 2025 Performance

Explore the performance trends of the top 5 boat games on a unified platform in South Africa during Q1 2025, with insights from Sensor Tower.

Top 5 Boat Games in South Africa: Q1 2025 Performance

In the first quarter of 2025, the top boat games on a unified platform in South Africa showed varied performance trends. Here's a closer look at each game's metrics, as reported by Sensor Tower.

My Cruise from EYEWIND LIMITED saw a notable peak in weekly revenue, reaching around $249 by late February. Downloads fluctuated, starting at 1.7K and closing the quarter at approximately 1.2K. Active users showed a slight dip, ending at around 15.7K.

Battle of Warships: Naval Wars by Dumitru Muset experienced modest revenue, peaking at $22 twice in January. Downloads decreased from 1.7K to just under 1K by the end of March. Active users followed a similar pattern, starting at 2.6K and ending at 1.7K.

Ship Simulator: Boat Game from Azur Interactive Games Limited showed minimal revenue with a small peak of $22 in March. Downloads were stable, around 900 initially, and active users increased slightly, reaching 4.6K by the end of the quarter.

Cruise World! by Supercent, Inc. had variable revenue, peaking at $21 in February. Downloads started at 2.1K and concluded the quarter at about 609. Active users showed a steady increase, ending at almost 8K.

Submarine Jump! from Kwalee Ltd had fluctuating revenue, with a high of $20 in March. Downloads increased from 564 to 593, and active users grew to 2.1K by the end of March.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025